osgGA.LuaCameraManipulator

class osgGA.LuaCameraManipulator
Represents:c++ class
Wraps:osgGA::CameraManipulator
Bases:osgGA.CameraManipulator

Constructors:

osgGA.LuaCameraManipulator()

Methods:

:setSetByMatrixCb(luafunction__ cb)

Parameters:cb (luafunction) –
:setSetByInverseMatrixCb(luafunction__ cb)

Parameters:cb (luafunction) –
:setGetMatrixCb(luafunction__ cb)

Parameters:cb (luafunction) –
:setGetInverseMatrixCb(luafunction__ cb)

Parameters:cb (luafunction) –
:setHomeCb(luafunction__ cb)

Parameters:cb (luafunction) –
:setFusionDistanceMode(osgUtil.SceneView.FusionDistanceMode aMode)

Parameters:aMode (osgUtil.SceneView.FusionDistanceMode) –
:setFusionDistanceValue(double aValue)

Parameters:aValue (double) –