EVosg.TextureShaderComponent

class EVosg.TextureShaderComponent
Represents:c++ class
Wraps:EVosg::TextureShaderComponent
Bases:osg.ShaderComponent

Constructors:

EVosg.TextureShaderComponent()

Methods:

:setTextureUnitState(EVosg.TextureUnitState tus)

Parameters:tus (EVosg.TextureUnitState) –
:textureUnitState()

Return type:EVosg.TextureUnitState
:getTextureUnitState()

Return type:EVosg.TextureUnitState
:compare(EVosg.TextureShaderComponent other)

Parameters:other (EVosg.TextureShaderComponent) –
Return type:bool