osgViewer.ViewerBase¶
-
class
osgViewer.
ViewerBase
¶ Represents: c++ class Wraps: osgViewer::ViewerBase Bases: osg.Object
osgViewer.ViewerBase
is the view base class that is inherited by bothosgViewer.Viewer
andosgViewer.CompositeViewer
.Methods:
-
:
setViewerStats
(osg.Stats stats)¶ Get the viewer’s object used to collect various frame related timing and scene graph stats.
Parameters: stats ( osg.Stats
) –
-
:
readConfiguration
(std.string filename)¶ Read the viewer configuration from a configuration file.
Parameters: filename ( std.string
) –Return type: bool
-
:
isRealized
()¶ Get whether at least of one of this viewers windows are realized.
Return type: bool
-
:
realize
()¶ Set up windows and associated threads.
-
:
setUseConfigureAffinity
(bool flag)¶ Set whether the
osgViewer.ViewerBase.setUpThreading()
method should callosgViewer.ViewerBase.configureAffinity()
to set up up the processor affinity of viewer threads.Parameters: flag ( bool
) –
-
:
getUseConfigureAffinity
()¶ Get whether the
osgViewer.ViewerBase.setUpThreading()
method should callosgViewer.ViewerBase.configureAffinity()
to set up up the processor affinity of viewer threads.Return type: bool
-
:
configureAffinity
()¶ Analyse the viewer configuration and select an appropriate Affinity for main thread, and any graphics, camera threads and database pagers that are required.
-
:
setThreadingModel
(osgViewer.ViewerBase.ThreadingModel threadingModel)¶ Set the threading model the rendering traversals will use.
Parameters: threadingModel ( osgViewer.ViewerBase.ThreadingModel
) –
-
:
getThreadingModel
()¶ Get the threading model the rendering traversals will use.
Return type: osgViewer.ViewerBase.ThreadingModel
-
:
suggestBestThreadingModel
()¶ Let the viewer suggest the best threading model for the viewers camera/window setup and the hardware available.
Return type: osgViewer.ViewerBase.ThreadingModel
-
:
setUpThreading
()¶ Set up the threading and processor affinity as per the viewers threading model.
-
:
areThreadsRunning
()¶ Return
true
if viewer threads are running.Return type: bool
-
:
stopThreading
()¶ Stop any threads being run by viewer.
-
:
startThreading
()¶ Start any threads required by the viewer.
-
:
setDone
(bool done)¶ Set the done flag to signal the viewer’s work is done and should exit the frame loop.
Parameters: done ( bool
) –
-
:
done
()¶ Return
true
if viewer’s work is done and should exit the frame loop.Return type: bool
-
:
setEventVisitor
(osgGA.EventVisitor eventVisitor)¶ -
Parameters: eventVisitor ( osgGA.EventVisitor
) –
-
:
getEventVisitor
()¶ -
Return type: osgGA.EventVisitor
-
:
setKeyEventSetsDone
(int key)¶ Set the key event that the viewer checks on each frame to see if the viewer’s done flag should be set to signal end of viewers main loop. Default value is Escape (
osgGA.GUIEventAdapter.KEY_Escape
). Setting to0
switches off the feature.Parameters: key ( int
) –
-
:
getKeyEventSetsDone
()¶ Get the key event that the viewer checks on each frame to see if the viewer’s done flag.
Return type: int
-
:
setQuitEventSetsDone
(bool flag)¶ If the flag is
true
, the viewer set its done flag when a QUIT_APPLICATION is received,false
disables this feature.Parameters: flag ( bool
) –
-
:
getQuitEventSetsDone
()¶ Returns
true
if the viewer respond to the QUIT_APPLICATION-eventReturn type: bool
-
:
setReleaseContextAtEndOfFrameHint
(bool hint)¶ Hint to tell the
osgViewer.ViewerBase.renderingTraversals()
method whether to callosgViewer.ViewerBase.releaseContext()
on the last context that was made current by the thread callingosgViewer.ViewerBase.renderingTraversals()
. Note, when running multi-threaded viewer no threads will be made current or release current. Setting this hint tofalse
can enable the frame loop to be lazy about callingosgViewer.ViewerBase.makeCurrent()
andosgViewer.ViewerBase.releaseContext()
on each new frame, helping performance. However, if you frame loop is managing multiple graphics context all from the main frame thread then this hint must be left on, otherwise the wrong context could be left active, introducing errors in rendering.Parameters: hint ( bool
) –
-
:
getReleaseContextAtEndOfFrameHint
()¶ Hint to tell the
osgViewer.ViewerBase.renderingTraversals()
method whether to callosgViewer.ViewerBase.releaseContext()
.Return type: bool
-
:
setUpdateVisitor
(osgUtil.UpdateVisitor updateVisitor)¶ -
Parameters: updateVisitor ( osgUtil.UpdateVisitor
) –
-
:
getUpdateVisitor
()¶ -
Return type: osgUtil.UpdateVisitor
-
:
addUpdateOperation
(osg.Operation operation)¶ Add an update operation.
Parameters: operation ( osg.Operation
) –
-
:
removeUpdateOperation
(osg.Operation operation)¶ -
Parameters: operation ( osg.Operation
) –
-
:
setRealizeOperation
(osg.Operation operation)¶ Set the graphics operation to call on realization of the viewers graphics windows.
Parameters: operation ( osg.Operation
) –
-
:
getRealizeOperation
()¶ Get the graphics operation to call on realization of the viewers graphics windows.
Return type: osg.Operation
-
:
setRunFrameScheme
(osgViewer.ViewerBase.FrameScheme fs)¶ -
Parameters: fs ( osgViewer.ViewerBase.FrameScheme
) –
-
:
getRunFrameScheme
()¶ -
Return type: osgViewer.ViewerBase.FrameScheme
-
:
setRunMaxFrameRate
(double frameRate)¶ -
Parameters: frameRate ( double
) –
-
:
getRunMaxFrameRate
()¶ -
Return type: double
-
:
run
()¶ Execute a main frame loop. Equivalent to
while (!viewer:done()) viewer:frame()
Also callsosgViewer.ViewerBase.realize()
if the viewer is not already realized, and installs trackball manipulator if one is not already assigned.Return type: int
-
:
checkNeedToDoFrame
()¶ Check to see if the new frame is required, called by
osgViewer.ViewerBase.run()
when FrameScheme is set toosgViewer.ViewerBase.ON_DEMAND
.Return type: bool
-
:
checkEvents
()¶ Check to see if events have been received, return
true
if events are now available.Return type: bool
-
:
frame
()¶
-
:
frame
(double simulationTime) Render a complete new frame. Calls
osgViewer.ViewerBase.advance()
,osgViewer.ViewerBase.eventTraversal()
,osgViewer.ViewerBase.updateTraversal()
,osgViewer.ViewerBase.renderingTraversals()
.Parameters: simulationTime ( double
) –
-
:
advance
()¶
-
:
advance
(double simulationTime) -
Parameters: simulationTime ( double
) –
-
:
eventTraversal
()¶
-
:
updateTraversal
()¶
-
:
renderingTraversals
()¶
-
:
getCameras
()¶ -
Return type: osgViewer.ViewerBase.Cameras
-
:
getCameras
(bool onlyActive) -
Parameters: onlyActive ( bool
) –Return type: osgViewer.ViewerBase.Cameras
-
:
getContexts
()¶ -
Return type: osgViewer.ViewerBase.Contexts
-
:
getContexts
(bool onlyValid) -
Parameters: onlyValid ( bool
) –Return type: osgViewer.ViewerBase.Contexts
-
:
getWindows
()¶ -
Return type: osgViewer.ViewerBase.Windows
-
:
getWindows
(bool onlyValid) -
Parameters: onlyValid ( bool
) –Return type: osgViewer.ViewerBase.Windows
-
:
getScenes
()¶ -
Return type: osgViewer.ViewerBase.Scenes
-
:
getScenes
(bool onlyValid) -
Parameters: onlyValid ( bool
) –Return type: osgViewer.ViewerBase.Scenes
-
:
getViews
()¶ -
Return type: osgViewer.ViewerBase.Views
-
:
getViews
(bool onlyValid) -
Parameters: onlyValid ( bool
) –Return type: osgViewer.ViewerBase.Views
-
:
elapsedTime
()¶ -
Return type: double
-
:
getViewerFrameStamp
()¶ -
Return type: osg.FrameStamp
-
: