osg.View.Slave

class osg.View.Slave
Represents:c++ class
Wraps:osg::View::Slave

Slave allows one to up a camera that follows the master with a local offset to the project and view matrices.

Methods:

:updateSlave(osg.View view)

Parameters:view (osg.View) –
:updateSlaveImplementation(osg.View view)

Parameters:view (osg.View) –
:camera()

Return type:osg.Camera
:setCamera(osg.Camera aCamera)

Parameters:aCamera (osg.Camera) –
:projectionOffset()

Return type:osg.Matrix
:setProjectionOffset(osg.Matrix aMatrix)

Parameters:aMatrix (osg.Matrix) –
:viewOffset()

Return type:osg.Matrix
:setViewOffset(osg.Matrix aMatrix)

Parameters:aMatrix (osg.Matrix) –
:useMastersSceneData()

Return type:bool
:setUseMastersSceneData(bool aUse)

Parameters:aUse (bool) –
:updateSlaveCallback()

Return type:osg.View.Slave.UpdateSlaveCallback
:setUpdateSlaveCallback(osg.View.Slave.UpdateSlaveCallback aCallback)

Parameters:aCallback (osg.View.Slave.UpdateSlaveCallback) –