osg.Texture3D

class osg.Texture3D
Represents:

c++ class

Wraps:

osg::Texture3D

Bases:

osg.Texture

Constructors:

osg.Texture3D()

osg.Texture3D(osg.Image image)

Parameters:

image (osg.Image) –

Methods:

:setNumMipmapLevels(unsigned num)

Parameters:

num (unsigned) –

:getNumMipmapLevels()

Return type:

unsigned

:setImage(osg.Image image)

Parameters:

image (osg.Image) –

:getImage()

Return type:

osg.Image

:setTextureSize(int width, int height, int depth)

Parameters:
  • width (int) –

  • height (int) –

  • depth (int) –

:setTextureWidth(int width)

Parameters:

width (int) –

:setTextureHeight(int height)

Parameters:

height (int) –

:setTextureDepth(int depth)

Parameters:

depth (int) –