osg.ShaderAttribute

class osg.ShaderAttribute
Represents:c++ class
Wraps:osg::ShaderAttribute
Bases:osg.StateAttribute

Constructors:

osg.ShaderAttribute()

Methods:

:setType(osg.StateAttribute.Type type)

Parameters:type (osg.StateAttribute.Type) –
:addShader(osg.Shader shader)

Parameters:shader (osg.Shader) –
Return type:int
:removeShader(int index)

Parameters:index (int) –
:getNumShaders()

Return type:int
:getShader(int index)

Parameters:index (int) –
Return type:osg.Shader
:addUniform(osg.Uniform uniform)

Parameters:uniform (osg.Uniform) –
Return type:int
:removeUniform(int index)

Parameters:index (int) –
:getNumUniforms()

Return type:int
:getUniform(int index)

Parameters:index (int) –
Return type:osg.Uniform