osg.AnimationPath

class osg.AnimationPath
Represents:

c++ class

Wraps:

osg::AnimationPath

Constructors:

osg.AnimationPath()

Methods:

:getMatrix(double time)

Parameters:

time (double) –

Return type:

osg.Matrix

:getMatrix(double time, osg.Matrix matrix)

Parameters:
:getInverse(double time, osg.Matrix matrix)

Parameters:
:getInverse(double time)

Parameters:

time (double) –

Return type:

osg.Matrix

:insert(double time, osg.AnimationPath.ControlPoint cp)

Parameters:
:getInterpolatedControlPoint(double time)

Parameters:

time (double) –

Return type:

osg.AnimationPath.ControlPoint

:clear()

:empty()

Return type:

bool

:setLoopMode(osg.AnimationPath.LoopMode mode)

Parameters:

mode (osg.AnimationPath.LoopMode) –

:getLoopMode()

Return type:

osg.AnimationPath.LoopMode

:getFirstTime()

Return type:

double

:getLastTime()

Return type:

double

:getPeriod()

Return type:

double