osg.AnimationPath¶
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class
osg.AnimationPath¶ Represents: c++ class Wraps: osg::AnimationPath Constructors:
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osg.AnimationPath()¶
Methods:
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:
getMatrix(double time)¶ -
Parameters: time ( double) –Return type: osg.Matrix
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:
getMatrix(double time, osg.Matrix matrix) -
Parameters: - time (
double) – - matrix (
osg.Matrix) –
- time (
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:
getInverse(double time, osg.Matrix matrix)¶ -
Parameters: - time (
double) – - matrix (
osg.Matrix) –
- time (
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:
getInverse(double time) -
Parameters: time ( double) –Return type: osg.Matrix
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:
insert(double time, osg.AnimationPath.ControlPoint cp)¶ -
Parameters: - time (
double) – - cp (
osg.AnimationPath.ControlPoint) –
- time (
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:
getInterpolatedControlPoint(double time)¶ -
Parameters: time ( double) –Return type: osg.AnimationPath.ControlPoint
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:
clear()¶
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:
empty()¶ -
Return type: bool
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:
setLoopMode(osg.AnimationPath.LoopMode mode)¶ -
Parameters: mode ( osg.AnimationPath.LoopMode) –
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:
getLoopMode()¶ -
Return type: osg.AnimationPath.LoopMode
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:
getFirstTime()¶ -
Return type: double
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:
getLastTime()¶ -
Return type: double
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:
getPeriod()¶ -
Return type: double
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