osgGA.SphericalManipulator¶
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class
osgGA.SphericalManipulator¶ Represents: c++ class Wraps: osgGA::SphericalManipulator Bases: osgGA.CameraManipulatorConstructors:
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osgGA.SphericalManipulator()¶
Methods:
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zoomOn(osg.BoundingSphere bound)¶ -
Parameters: bound ( osg.BoundingSphere) –
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computeViewPosition(osg.BoundingSphere bound, double scale, double distance, osg.Vec3 center)¶ -
Parameters: - bound (
osg.BoundingSphere) – - scale (
double) – - distance (
double) – - center (
osg.Vec3) –
- bound (
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setDistance(double dist)¶ -
Parameters: dist ( double) –Return type: bool
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getDistance()¶ -
Return type: double
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getHomeDistance()¶ -
Return type: double
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setHeading(double azimuth)¶ -
Parameters: azimuth ( double) –
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getHeading()¶ -
Return type: double
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setElevation(double elevation)¶ -
Parameters: elevation ( double) –
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getElevation()¶ -
Return type: double
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getElevtion()¶ -
Return type: double
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setMinimumZoomScale(double val)¶ -
Parameters: val ( double) –
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getMinimumZoomScale()¶ -
Return type: double
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setScroolWheelZoomDelta(double zoomDelta)¶ -
Parameters: zoomDelta ( double) –
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getScroolWheelZoomDelta()¶ -
Return type: double
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setRotationMode(osgGA.SphericalManipulator.RotationMode mode)¶ -
Parameters: mode ( osgGA.SphericalManipulator.RotationMode) –
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getRotationMode()¶ -
Return type: osgGA.SphericalManipulator.RotationMode
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setAllowThrow(bool allowThrow)¶ -
Parameters: allowThrow ( bool) –
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getAllowThrow()¶ -
Return type: bool
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