osgGA.LuaCameraManipulator¶
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class
osgGA.LuaCameraManipulator¶ Represents: c++ class Wraps: osgGA::CameraManipulator Bases: osgGA.CameraManipulatorConstructors:
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osgGA.LuaCameraManipulator()¶
Methods:
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setSetByMatrixCb(luafunction__ cb)¶ -
Parameters: cb ( luafunction) –
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setSetByInverseMatrixCb(luafunction__ cb)¶ -
Parameters: cb ( luafunction) –
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setGetMatrixCb(luafunction__ cb)¶ -
Parameters: cb ( luafunction) –
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setGetInverseMatrixCb(luafunction__ cb)¶ -
Parameters: cb ( luafunction) –
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setHomeCb(luafunction__ cb)¶ -
Parameters: cb ( luafunction) –
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setFusionDistanceMode(osgUtil.SceneView.FusionDistanceMode aMode)¶ -
Parameters: aMode ( osgUtil.SceneView.FusionDistanceMode) –
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setFusionDistanceValue(double aValue)¶ -
Parameters: aValue ( double) –
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