osg.FrameBufferObject

class osg.FrameBufferObject
Represents:

c++ class

Wraps:

osg::FrameBufferObject

Bases:

osg.StateAttribute

Constructors:

osg.FrameBufferObject()

osg.FrameBufferObject(osg.FrameBufferObject copy, osg.CopyOp copyop)

Parameters:
osg.FrameBufferObject(osg.FrameBufferObject copy)

Parameters:

copy (osg.FrameBufferObject) –

Methods:

:setAttachment(osg.Camera.BufferComponent attachment_point, osg.FrameBufferAttachment attachment)

Parameters:
:getAttachment(osg.Camera.BufferComponent attachment_point)

Parameters:

attachment_point (osg.Camera.BufferComponent) –

Return type:

osg.FrameBufferAttachment

:hasAttachment(osg.Camera.BufferComponent attachment_point)

Parameters:

attachment_point (osg.Camera.BufferComponent) –

Return type:

bool

:hasMultipleRenderingTargets()

Return type:

bool

:isMultisample()

Return type:

bool

:getHandle(unsigned contextID)

Parameters:

contextID (unsigned) –

Return type:

unsigned

:apply(osg.State state, osg.FrameBufferObject.BindTarget target)

Parameters:
:apply(osg.State state)

Parameters:

state (osg.State) –