osg.FrameBufferObject

class osg.FrameBufferObject
Represents:c++ class
Wraps:osg::FrameBufferObject
Bases:osg.StateAttribute

Constructors:

osg.FrameBufferObject()

osg.FrameBufferObject(osg.FrameBufferObject copy, osg.CopyOp copyop)

Parameters:
osg.FrameBufferObject(osg.FrameBufferObject copy)

Parameters:copy (osg.FrameBufferObject) –

Methods:

:setAttachment(osg.Camera.BufferComponent attachment_point, osg.FrameBufferAttachment attachment)

Parameters:
:getAttachment(osg.Camera.BufferComponent attachment_point)

Parameters:attachment_point (osg.Camera.BufferComponent) –
Return type:osg.FrameBufferAttachment
:hasAttachment(osg.Camera.BufferComponent attachment_point)

Parameters:attachment_point (osg.Camera.BufferComponent) –
Return type:bool
:hasMultipleRenderingTargets()

Return type:bool
:isMultisample()

Return type:bool
:getHandle(unsigned contextID)

Parameters:contextID (unsigned) –
Return type:unsigned
:apply(osg.State state, osg.FrameBufferObject.BindTarget target)

Parameters:
:apply(osg.State state)

Parameters:state (osg.State) –