osgParticle.RadialShooter¶
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class
osgParticle.RadialShooter¶ Represents: c++ class Wraps: osgParticle::RadialShooter Bases: osg.ObjectConstructors:
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osgParticle.RadialShooter()¶
Methods:
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:
setThetaMin(double v)¶ -
Parameters: v ( double) –
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:
getThetaMin()¶ -
Return type: double
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setThetaMax(double v)¶ -
Parameters: v ( double) –
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:
getThetaMax()¶ -
Return type: double
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setThetaRange(double startVal, double endVal)¶ -
Parameters: - startVal (
double) – - endVal (
double) –
- startVal (
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:
getThetaRange()¶
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setPhiMin(double v)¶ -
Parameters: v ( double) –
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:
getPhiMin()¶ -
Return type: double
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setPhiMax(double v)¶ -
Parameters: v ( double) –
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:
getPhiMax()¶ -
Return type: double
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setPhiRange(double startVal, double endVal)¶ -
Parameters: - startVal (
double) – - endVal (
double) –
- startVal (
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:
getPhiRange()¶
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setInitialSpeedMin(double v)¶ -
Parameters: v ( double) –
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:
getInitialSpeedMin()¶ -
Return type: double
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setInitialSpeedMax(double v)¶ -
Parameters: v ( double) –
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:
getInitialSpeedMax()¶ -
Return type: double
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:
setInitialSpeedRange(double startVal, double endVal)¶ -
Parameters: - startVal (
double) – - endVal (
double) –
- startVal (
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:
getInitialSpeedRange()¶
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:
setInitialRotationalSpeedRange(osg.Vec3 startVal, osg.Vec3 endVal)¶ -
Parameters:
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:
getInitialRotationalSpeedRange()¶
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