osgGA.GUIEventHandler¶
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class
osgGA.GUIEventHandler¶ Represents: c++ class Wraps: osgGA::GUIEventHandler Bases: osgGA.EventHandlerConstructors:
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osgGA.GUIEventHandler(luafunction__ f, bool isFullVersion)¶ -
Parameters: - f (
luafunction) – - isFullVersion (
bool) –
- f (
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osgGA.GUIEventHandler(luafunction__ f) -
Parameters: f ( luafunction) –
Methods:
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handle(osgGA.Event event, osg.Object object, osg.NodeVisitor nv)¶ -
Parameters: - event (
osgGA.Event) – - object (
osg.Object) – - nv (
osg.NodeVisitor) –
Return type: bool - event (
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handle(osgGA.GUIEventAdapter ea, osgGA.GUIActionAdapter aa, osg.Object object, osg.NodeVisitor nv) -
Parameters: - ea (
osgGA.GUIEventAdapter) – - aa (
osgGA.GUIActionAdapter) – - object (
osg.Object) – - nv (
osg.NodeVisitor) –
Return type: bool - ea (
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handle(osgGA.GUIEventAdapter ea, osgGA.GUIActionAdapter aa) -
Parameters: - ea (
osgGA.GUIEventAdapter) – - aa (
osgGA.GUIActionAdapter) –
Return type: bool - ea (
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