osgAnimation.Bone

class osgAnimation.Bone
Represents:

c++ class

Wraps:

osgAnimation::Bone

Bases:

osg.MatrixTransform

Constructors:

osgAnimation.Bone()

osgAnimation.Bone(std.string name)

Parameters:

name (std.string) –

Methods:

:getBoneParent()

Return type:

osgAnimation.Bone

:getMatrixInBoneSpace()

Return type:

osg.Matrix

:getMatrixInSkeletonSpace()

Return type:

osg.Matrix

:getInvBindMatrixInSkeletonSpace()

Return type:

osg.Matrix

:setMatrixInSkeletonSpace(osg.Matrix matrix)

Parameters:

matrix (osg.Matrix) –

:setInvBindMatrixInSkeletonSpace(osg.Matrix matrix)

Parameters:

matrix (osg.Matrix) –