osgAnimation.Bone¶
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class
osgAnimation.Bone¶ Represents: c++ class Wraps: osgAnimation::Bone Bases: osg.MatrixTransformConstructors:
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osgAnimation.Bone()¶
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osgAnimation.Bone(std.string name) -
Parameters: name ( std.string) –
Methods:
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:
getBoneParent()¶ -
Return type: osgAnimation.Bone
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:
getMatrixInBoneSpace()¶ -
Return type: osg.Matrix
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getMatrixInSkeletonSpace()¶ -
Return type: osg.Matrix
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:
getInvBindMatrixInSkeletonSpace()¶ -
Return type: osg.Matrix
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:
setMatrixInSkeletonSpace(osg.Matrix matrix)¶ -
Parameters: matrix ( osg.Matrix) –
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:
setInvBindMatrixInSkeletonSpace(osg.Matrix matrix)¶ -
Parameters: matrix ( osg.Matrix) –
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