osgAnimation.Bone

class osgAnimation.Bone
Represents:c++ class
Wraps:osgAnimation::Bone
Bases:osg.MatrixTransform

Constructors:

osgAnimation.Bone()

osgAnimation.Bone(std.string name)

Parameters:name (std.string) –

Methods:

:getBoneParent()

Return type:osgAnimation.Bone
:getMatrixInBoneSpace()

Return type:osg.Matrix
:getMatrixInSkeletonSpace()

Return type:osg.Matrix
:getInvBindMatrixInSkeletonSpace()

Return type:osg.Matrix
:setMatrixInSkeletonSpace(osg.Matrix matrix)

Parameters:matrix (osg.Matrix) –
:setInvBindMatrixInSkeletonSpace(osg.Matrix matrix)

Parameters:matrix (osg.Matrix) –