osg.ShaderAttribute¶
- class osg.ShaderAttribute¶
- Represents:
c++ class
- Wraps:
osg::ShaderAttribute
- Bases:
Constructors:
- osg.ShaderAttribute()¶
Methods:
- :setType(osg.StateAttribute.Type type)¶
-
- Parameters:
type (
osg.StateAttribute.Type) –
- :addShader(osg.Shader shader)¶
-
- Parameters:
shader (
osg.Shader) –- Return type:
int
- :removeShader(int index)¶
-
- Parameters:
index (
int) –
- :getNumShaders()¶
-
- Return type:
int
- :getShader(int index)¶
-
- Parameters:
index (
int) –- Return type:
- :addUniform(osg.Uniform uniform)¶
-
- Parameters:
uniform (
osg.Uniform) –- Return type:
int
- :removeUniform(int index)¶
-
- Parameters:
index (
int) –
- :getNumUniforms()¶
-
- Return type:
int
- :getUniform(int index)¶
-
- Parameters:
index (
int) –- Return type: