osg.AnimationPath.ControlPoint

class osg.AnimationPath.ControlPoint
Represents:

c++ class

Wraps:

osg::AnimationPath::ControlPoint

Constructors:

osg.AnimationPath.ControlPoint()

osg.AnimationPath.ControlPoint(osg.Vec3 position, osg.Quat rotation)

Parameters:
osg.AnimationPath.ControlPoint(osg.Vec3 position, osg.Quat rotation, osg.Vec3 scale)

Parameters:

Methods:

:setPosition(osg.Vec3 position)

Parameters:

position (osg.Vec3) –

:getPosition()

Return type:

osg.Vec3

:setRotation(osg.Quat rotation)

Parameters:

rotation (osg.Quat) –

:getRotation()

Return type:

osg.Quat

:setScale(osg.Vec3 scale)

Parameters:

scale (osg.Vec3) –

:getScale()

Return type:

osg.Vec3

:interpolate(double ratio, osg.AnimationPath.ControlPoint first, osg.AnimationPath.ControlPoint second)

Parameters:
:getMatrix()

Return type:

osg.Matrix

:getInverse()

Return type:

osg.Matrix