osg.AnimationPathCallback

class osg.AnimationPathCallback
Represents:

c++ class

Wraps:

osg::AnimationPathCallback

Bases:

osg.NodeCallback

Constructors:

osg.AnimationPathCallback()

Methods:

:getAnimationPath()

Return type:

osg.AnimationPath

:setPause(bool b)

Parameters:

b (bool) –

:getPause()

Return type:

bool

:setPivotPoint(osg.Vec3 pivot)

Parameters:

pivot (osg.Vec3) –

:getPivotPoint()

Return type:

osg.Vec3

:setUseInverseMatrix(bool useInverseMatrix)

Parameters:

useInverseMatrix (bool) –

:getUseInverseMatrix()

Return type:

bool

:setTimeOffset(double offset)

Parameters:

offset (double) –

:getTimeOffset()

Return type:

double

:setTimeMultiplier(double multiplier)

Parameters:

multiplier (double) –

:getTimeMultiplier()

Return type:

double

:getAnimationTime()

Return type:

double

:reset()